Name
socket — create an endpoint for communication
Synopsis
int
socket( |
int |
domain, |
| |
int |
type, |
| |
int |
protocol); |
DESCRIPTION
socket() creates an endpoint
for communication and returns a descriptor.
The domain
parameter specifies a communication domain; this selects the
protocol family which will be used for communication. These
families are defined in <sys/socket.h>. The
currently understood formats include:
The socket has the indicated type, which specifies the
communication semantics. Currently defined types are:
SOCK_STREAM
-
Provides sequenced, reliable, two-way,
connection-based byte streams. An out-of-band data
transmission mechanism may be supported.
SOCK_DGRAM
-
Supports datagrams (connectionless, unreliable
messages of a fixed maximum length).
SOCK_SEQPACKET
-
Provides a sequenced, reliable, two-way
connection-based data transmission path for datagrams
of fixed maximum length; a consumer is required to read
an entire packet with each read system call.
SOCK_RAW
-
Provides raw network protocol access.
SOCK_RDM
-
Provides a reliable datagram layer that does not
guarantee ordering.
SOCK_PACKET
-
Obsolete and should not be used in new programs; see
packet(7).
Some socket types may not be implemented by all protocol
families; for example, SOCK_SEQPACKET is not implemented for
AF_INET.
The protocol
specifies a particular protocol to be used with the socket.
Normally only a single protocol exists to support a
particular socket type within a given protocol family, in
which case protocol
can be specified as 0. However, it is possible that many
protocols may exist, in which case a particular protocol must
be specified in this manner. The protocol number to use is
specific to the “communication
domain” in which communication is to take place;
see protocols(5). See getprotoent(3) on how to
map protocol name strings to protocol numbers.
Sockets of type SOCK_STREAM
are full-duplex byte streams, similar to pipes. They do not
preserve record boundaries. A stream socket must be in a
connected state
before any data may be sent or received on it. A connection
to another socket is created with a connect(2) call. Once
connected, data may be transferred using read(2) and write(2) calls or some
variant of the send(2) and recv(2) calls. When a
session has been completed a close(2) may be performed.
Out-of-band data may also be transmitted as described in
send(2) and received as
described in recv(2).
The communications protocols which implement a
SOCK_STREAM ensure that data is
not lost or duplicated. If a piece of data for which the peer
protocol has buffer space cannot be successfully transmitted
within a reasonable length of time, then the connection is
considered to be dead. When SO_KEEPALIVE is enabled on the socket the
protocol checks in a protocol-specific manner if the other
end is still alive. A SIGPIPE
signal is raised if a process sends or receives on a broken
stream; this causes naive processes, which do not handle the
signal, to exit. SOCK_SEQPACKET
sockets employ the same system calls as SOCK_STREAM sockets. The only difference is
that read(2) calls will return
only the amount of data requested, and any data remaining in
the arriving packet will be discarded. Also all message
boundaries in incoming datagrams are preserved.
SOCK_DGRAM and SOCK_RAW sockets allow sending of datagrams
to correspondents named in sendto(2) calls. Datagrams
are generally received with recvfrom(2), which returns
the next datagram along with the address of its sender.
SOCK_PACKET is an obsolete
socket type to receive raw packets directly from the device
driver. Use packet(7) instead.
An fcntl(2) F_SETOWN operation can be used to specify a
process or process group to receive a SIGURG signal when the out-of-band data
arrives or SIGPIPE signal when
a SOCK_STREAM connection breaks
unexpectedly. This operation may also be used to set the
process or process group that receives the I/O and
asynchronous notification of I/O events via SIGIO. Using F_SETOWN is equivalent to an ioctl(2) call with the
FIOSETOWN or SIOCSPGRP argument.
When the network signals an error condition to the
protocol module (e.g., using a ICMP message for IP) the
pending error flag is set for the socket. The next operation
on this socket will return the error code of the pending
error. For some protocols it is possible to enable a
per-socket error queue to retrieve detailed information about
the error; see IP_RECVERR in
ip(7).
The operation of sockets is controlled by socket level
options. These
options are defined in <sys/socket.h>. The
functions setsockopt(2) and getsockopt(2) are used to
set and get options, respectively.
RETURN VALUE
On success, a file descriptor for the new socket is
returned. On error, −1 is returned, and errno is set appropriately.
ERRORS
- EACCES
-
Permission to create a socket of the specified type
and/or protocol is denied.
- EAFNOSUPPORT
-
The implementation does not support the specified
address family.
- EINVAL
-
Unknown protocol, or protocol family not
available.
- EMFILE
-
Process file table overflow.
- ENFILE
-
The system limit on the total number of open files
has been reached.
- ENOBUFS or ENOMEM
-
Insufficient memory is available. The socket cannot
be created until sufficient resources are freed.
- EPROTONOSUPPORT
-
The protocol type or the specified protocol is not
supported within this domain.
Other errors may be generated by the underlying protocol
modules.
CONFORMING TO
4.4BSD, POSIX.1-2001. socket() appeared in 4.2BSD. It is
generally portable to/from non-BSD systems supporting clones
of the BSD socket layer (including System V variants).
NOTES
The manifest constants used under 4.x BSD for protocol
families are PF_UNIX, PF_INET, etc., while AF_UNIX etc. are
used for address families. However, already the BSD man page
promises: "The protocol family generally is the same as the
address family", and subsequent standards use AF_*
everywhere.
BUGS
SOCK_UUCP is not implemented
yet.
SEE ALSO
accept(2), bind(2), connect(2), fcntl(2), getpeername(2), getsockname(2), getsockopt(2), ioctl(2), listen(2), read(2), recv(2), select(2), send(2), shutdown(2), socketpair(2), write(2), getprotoent(3), ip(7), socket(7), tcp(7), udp(7), unix(7)
“An Introductory 4.3BSD
Interprocess Communication Tutorial” is
reprinted in UNIX Programmer's
Supplementary Documents Volume 1.
“BSD Interprocess Communication
Tutorial” is reprinted in UNIX Programmer's Supplementary Documents
Volume 1.
t
Copyright (c) 1983, 1991 The Regents of the University of California.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. All advertising materials mentioning features or use of this software
must display the following acknowledgement:
This product includes software developed by the University of
California, Berkeley and its contributors.
4. Neither the name of the University nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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SUCH DAMAGE.
$Id: socket.2,v 1.4 1999/05/13 11:33:42 freitag Exp $
Modified 1993-07-24 by Rik Faith <faith@cs.unc.edu>
Modified 1996-10-22 by Eric S. Raymond <esr@thyrsus.com>
Modified 1998, 1999 by Andi Kleen <ak@muc.de>
Modified 2002-07-17 by Michael Kerrisk <mtk-manpages@gmx.net>
Modified 2004-06-17 by Michael Kerrisk <mtk-manpages@gmx.net>
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